AI Insights · Timothy · July 2022
Top 5 2D Anime Games in Czech Republic - Q2 2022 Performance
In Q2 2022, the top 5 2D Anime Games in the Czech Republic displayed varied trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance.
In Q2 2022, the top 5 2D Anime Games on a unified platform in the Czech Republic exhibited diverse trends in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive overview of these applications' performance.
Sweet Girl: Doll Dress Up ASMR saw its weekly revenue begin in June, peaking at $32 in the week of June 20 before dropping to $2 by the end of the month. Weekly downloads started strong in early May with 4.1K but gradually declined to 1K by the end of June. Weekly active users showed a more stable trend, starting at 2.8K in early May and increasing to 7.1K by late June.
Gacha Life experienced a notable revenue spike of $50 in the week of May 23, with smaller peaks of $18 in the following weeks. Weekly downloads remained relatively stable, fluctuating between 769 and 1.2K throughout the quarter. The app's weekly active users also exhibited stability, ranging from 13.3K to 14.7K.
Gacha Club did not generate any revenue during Q2 2022. However, its weekly downloads varied, with a low of 600 and a high of 967. The app maintained a steady number of weekly active users, fluctuating between 12.5K and 13.7K over the quarter.
Trading Legend recorded a significant revenue peak of $2.7K in the week of May 9, followed by a gradual decline to $634 by the end of June. Weekly downloads showed a downward trend, starting at 2.2K in late March and dropping to single digits by late June. The app's weekly active users mirrored this decline, decreasing from 1.9K to 557 over the same period.
YOYO Doll School life Dress up did not generate any revenue in June 2022. Weekly downloads peaked at nearly 5K in mid-June before declining to 1.3K by the end of the month. Weekly active users increased from 291 in early June to a high of 7K in mid-June, then slightly decreased to 6.7K by the end of the month.
For more insights on the performance of these and other apps, visit Sensor Tower.